What do you think of Steam Direct?

I posted this in Unity with a few name changes.
**
Here’s what we know: (3 years ago they announced Greenlight was just a temporary experiment.)**
1.2004 and 2014 = 3827 games were released on Steam
2. In 2015 Steam stopped curating Greenlight submissions.
3. 2015 = 2064
4. 2016 = 4207
5. 2017 Steam announced the death of Greenlight

The real issues here are:

  1. Lack of human interaction or no curators.
    2.The system can be easily manipulate to pass Greenlight (a Facebook account and some friends)

Things to considerate:
1.Fee is non recoverable. ($100-$1000)
2.No guarantee that shovelware will disappear, in fact now you can just buy your way in regardless of the quality.
3.30% revenue cut.

Suggested Solutions:

  1. Demand that Steam brings back curators to stop the flow of garbage.
  2. Create an in-house marketplace for games for Unreal. Unity and Epic have huge influence over the industry and can easily create this in a matter of months.
  3. Provide incentives to developers by bring down the 30% revenue cut that is now through out.
    I think this is a really great idea for the following reasons.
  4. Just picture a really game created with Unreal and exclusive only here. If the game is that good people will find out where to buy and the rest is history. Last time I checked everyone and their mom knew about Google.
  5. It puts pressure on Steam to be more competitive and adopt fair pricing options for small companies or indies.
  6. Steam is not the only waterhole, but by cutting its supply further it slow down what looks like a monopoly in the making.