You need to include:
<Project>.Build.cs:
PublicDependencyModuleNames.AddRange(new string] { "Paper2D" });
*.cpp, *.h:
#include "PaperSpriteComponent.h"
You need to include:
<Project>.Build.cs:
PublicDependencyModuleNames.AddRange(new string] { "Paper2D" });
*.cpp, *.h:
#include "PaperSpriteComponent.h"