What do I have to do to get a proper reply from?

I’ll be the first to defend Epic, lol. Could you show us what your content is so we don’t blame Epic for something none of us actually seen? And you say, and I “How can well detailed objects up to 100k Tris be lacking of quality?” Is that maybe the problem? 100,000 tri’s? Is that REALLY needed? If I placed 10 in my scene, by my games “wiggle room for more assets”, I could place those 10 and I am tapped out for poly budget, not to mention the textures that also have to be drawn on a 100,000 tri mesh. Is said mesh small or big? Also could be your issue. It’s a sales pitch to Epic, not a “get my stuff on there because I and others think it looks great!”.

Also, is your mesh for ArchViz, games, production?! Not specifying could hurt your chances. If a 100,000 poly mesh is for “games”, Epic may be laughing at you behind a screen (probably not though).

Show us your content so I can also defend you :slight_smile: