What do I call this?

Need help being guided to the right word. I want to create a simple hide and seek game as a mini project.

The mechanics I am struggling to know where to go to get material to help learn and practice is hiding in objects. I want my player to hide under the bed or in a closet. I’ve been thinking of two methods to go about this. I know it generally has to do with animations and interactions.

  1. Player pressed “e” that pops up upon nearing object with a begineventoverlap. Player then “teleports” to that location under the bed or closet where they can move the camera around to view.
  2. Player pressed “e” that pops up upon nearing object with a begineventoverlap. Player then plays an animation of sliding open the closet door and entering it or getting on their hands and knees and crawling under the bed.

I’m not sure how I could animate this. Do I create a cinematic/camera viewpoint and have the player be animated and rigged to do this? if the seeker find them and grabs them, would it not be able to interact because it is playing a cinematic? Or would I somehow code a cancel cinematic or change of viewpoint of the character playing the animation to change what happens?

I think overall, I’m not sure where to best learn about how to create these animations based on unique events and set it up properly. Thanks for your help guiding me through this thought process and resources to study.