I’ve been studying how to make an RPG because it seems to have most elements you would need to build a game. There is a lot of work with different file types, putting things together in a practical way and it really makes you think. It requires a dialog system, combat system, leveling system, items and inventory, shop, etc… Not saying that RPG is the most practical genre to learn from, but it’s pretty good. I imagine a 2-3 week course on create a turn-based or action based RPG to be very beneficial to people in general.