Change FPaths::GameContentDir
to FPaths::EngineContentDir
, then you should probably see those files. Doesn’t load any files though. When loading object engine looks if there is actually a file on a disk, and mounting pak file doesn’t extract those files to the mount point. Extracting files doesn’t help either, since I haven’t yet found a way to combine uexp and uasset back to one file, or load them separately.
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