What are the methods avaiable to draw lines in unreal engine?

Thanks for the long talk and giving the information. So in short I can add lines in the project using:-

  1. Using lines
  2. Using splines
  3. using particle beam
  4. Using HUD and UMG
  5. Using wireframe material
  6. Using procedural mesh
  7. Using material

I guess these are the methods available and for my application spline is the best method to proceed. You can add any final comments if you have. :smiley: :smiley: