What are the methods avaiable to draw lines in unreal engine?

Static mesh + wireframe material.

Replaced the cone with a pyramid and you’re pretty close. Ideally, you’d create your own material for this. There’s a bunch of tuts online.


But drawing 2D lines with coordinates should also be ok. You could even add components to indicate the desired vertices - and draw lines off that. That should be pretty flexible and require no geometry whatsoever.

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