What advantages can I expect for unreal engine on Apple's new M3 chip?

In my opinion, MacOS itself is user hostile, and exceptionally hostile to the workflows one might use with Unreal.

Outside of that, the hardware is pretty brilliant. But I suspect a lot of that stuff won’t be supported when running in Windows, so…

Also the Mac Pro doesn’t seem to be getting the M3 refresh yet, and I don’t think I’d touch anything game related without a current Mac Pro, if I were a mac user. The Pros are really nice (albeit exceptionally expensive for their hardware), but the rest of the Mac lineup? I don’t know.

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