Yes that is an oxymoron and that’s my bad, I meant spawn <5 items in one crate but there are hundreds of crates around the world (just like Rust)
And I currently do have that function CalculateSum which does include the ‘above 100% issues’. Even though it’s not really an issue. Also, I have realized that would take a long time and I’d like to blame it on testing but I really can’t since I was going for it lol. I am changing it to the collision-induced loot spawns as mentioned previously.