That’s not the problem.
Just because you see a value of 0 doesn’t mean that you don’t have the same vertex assigned to 20 different bones with a value of 0.
you probably need to delete the paint in blender and re-do it appropriately.
That’s not the problem.
Just because you see a value of 0 doesn’t mean that you don’t have the same vertex assigned to 20 different bones with a value of 0.
you probably need to delete the paint in blender and re-do it appropriately.