WebSockets module not loaded properly in packaged builds only. Other modules OK

hi, i had same issue.
after a day searching, debug and tracing finally i have it done.
as you say the issue was Websocket module wasn’t loaded. so by using ModuleManager and load it on runtime made it work. :smiley:


#include "Modules/ModuleManager.h"


if(!FModuleManager::Get().IsModuleLoaded("WebSockets"))
{
     FModuleManager::Get().LoadModule("WebSockets");
     WebSocket = &FWebSocketsModule::Get();
}

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