Web UI (HTML/CSS/JS Interface Widgets)

Asking for tips on how to improve performance is exactly what I did. If you read my post entirely, I say at the end:
Any tip on how to improve the performance?

I am trying (just trying and for hobby) to do an entire UI with moving windows and other elements inside of it, entirely in a webpage adapted for UE Gameplay. Obviously, I am not a good UE developer, since I did not expend too much of my developer experience time in the UE ecosystem.

Sorry if I expressed myself wrong but maybe the correct way was to say that for my use case what unusable.
I didn’t just try for 1 hour and come here, I have been waiting for months to see if UE 5.0 with the updated browser makes any changes in performance. I posted in this same post several months ago for the same exact reason, and during that time I spent a lot of time trying to achieve an acceptable performance.

From a gaming-oriented perspective, 60 fps max limit is not acceptable (and I am not achieving even that). For competitive and intensive game players with 120hz screens, they usually want 100-120fps for a UI (at least if they have a good graphic card, like the 1080 is). This makes the plugin unusable for my use case and for any gaming use case that want to display a big interface with moving parts using this plugin, or maybe, I am missing the point, in that case, I am more than open to hearing and explanation for the reason and accept my mistake.

For this reason, I came here and ask for tips on how to improve it because it was unusable for my use case. I also had time to write that it is a fantastic plugin, but you only read my negative words and come to this forum with all your negativity.

I only can suggest you to chill and stop being rude to all the community, and comment with a more open-minded philosophy, because all here are very thankful for the fantastic job you did with the plugin and what you did publishing it completely for FREE, and we post with the best of our intentions.

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