Weapon Master VR Support Thread

Clicking the trigger hitches the tracking for the controllers due to the vibration, it is pretty aggravating i’ll agree. It happens when the trigger snaps/clicks back into position when letting go (the controllers are really sensitive). You can pick up a normal object and just drag your finger across the trigger until it snaps back to really notice it easily.

Also for the rotation, Find Look At Rotation is a node that exists and will find the rotation needed to have the XForward of the object point at another point in space, its from xVector but already compartmentalized for you. You can apply the fire recoil after the actual rotation to face the gun so that you don’t need to change anything.