Weapon Manager Device

Name: Weapon Manager

Weapon: [Drop Weapon into device]

Weapon Name: (String) [Weapon Name]

Rarity: Common, Uncommon, Rare, Epic, Legendary, Mythic, Exotic

Damage: (double) Default, 0 - 1,000

Fire Rate: (double) Default, 0.1 - 25 *Fire rate at increments of 0.1

Magazine Size: (int) Default, 1 - 100, Unlimited

Ammunition: Default, Light, Medium, Shells, Heavy, Rockets, Energy

Structure Damage: Default, Damage, 0%, 10%, 25%, 50%, 75%, 100%, 125%, 150%, 175%, 200%, 500%, 1000%

Headshot Multiplier: (double) Default, 0.1 - 5

Firing Mode: Default, Single Shot, Semi-automatic, Automatic, Semi-automatic Burst, Automatic Burst

Projectile: Shotgun, Slug *Locked to shotguns

Projectile Effect: Default (Physical), Energy, Fire, Water, Nature

Device would work with Fortnite: Save the World weapons if Epic Games ever decides to add them (hopefully)

(Stolen from my Reddit post)

@SuperPEKKA336 Thank you for your feedback. While cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.