WARTILE - A Timed Based Game

Environment Art

The Mood board

We where working with the first two of three environment themes at this stage. The coastline and Grass-field. Each theme should give the user a unique experience not only visually, but also in gameplay and level design.

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Where the grass field was calm & beautiful with many open spaces, the Coastline would be wild and rough, with more narrow pathways.

We also aimed to make the environments like a small miniature model, a goal we have not yet fully reached.