Warning reference will be nullptred bug

Hi all,

I haven’t follow this issue for a while. today I logged-in to my e-mail then noticed that there are updates on this issue,
after taking a look, I have noticed the following strange things:

11/5/2018:

  • after a long long time finaly someone (Chriscummings) decided dig into this issue.
    after little time he discovered the Bug source and posted a solution.
  • then arrpeatwo4 posted a blame on UE.

15/5/2018:

finaly UE staff posted a solution for this Bug.
the bug source is the same one that discovered by Chriscummings.
but still they claim :
“The bug was fixed some time ago, but didn’t make it into the 4.19 release. It will make it into the 4.20 release though.”

then strange thing happened (I don’t know exactly when but it is true to this date) :
the issue of this bug (UE-52220) disappeared.
why it is disappeard instead of it being tagged “Fixed” as normal ?!
actually it was tagged as “Fixed” and here is a proof:
https://web.archive.org/web/20180515203503/https://issues.unrealengine.com/
as u can see from this archived page at 15/5/2018, our issue “Hot reload causes placed actor to lose variable references”
is latest issue that was tagged with “Fixed”.
then this was done recently, and for sure it is after 8/5/2018, proof:
https://web.archive.org/web/20180508103241/https://issues.unrealengine.com/
then why did it disappeared? is it to hide the “Resolved” date?! which is a field inside every issue record!!

18/5/2018:

I received the following e-mail from epicgames:
“We detected a series of unsuccessful login attempts for your Epic Games account.”
WOW, who was trying to hack my account ??! I hope it is not related to this topic :stuck_out_tongue:
now I wonder, is this post gonna be removed?
I hope UE staff answer this suspictions instead,
and if I was true, I hope they at least say Thank you for Chriscummings instead of this childrish behavior.