Ok Ive just Reuploaded a production version that seems to hit 34+
Heres how I did it. (It still gets the warnings. Like…a lot of them, as posted above.)
I updated my Visual Studio following this guide. Link
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Unreal was updated using its library launch instead of shortcut to update to 5.4.3.
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Android studio was updated to the latest version of koala.
Using the max allowed NDK for 5.4.3 which is currently 26.2.11394342 (r26c) in android studio NDK section. -
I also set my root NDK in environmental to the same NDK as above.
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I went into build.gradle and wrapper found here
(Your drive)\UE_5.4\Engine\Build\Android\Java\gradle
In build.gradle to 8.5.1
and
(Your drive)\UE_5.4\Engine\Build\Android\Java\gradle\gradle\wrapper
In gradle-wrapper changing for 8.7 -
Inside unreal, I set Both SDK and NDK to latest
Directed only the NDK to the location above. -
And then mini and target sdk is both 34
It does say 34+ instead of 33+ In google console…But I guess we gotta wait to see after its published.
Update:
A big sigh… and a long lean back in the chair required.
Update 2: It has been accepted and this is finally solved.