Warehouse Horror Game

Can you first try to implement this using blueprints? I usually do that since unexpected things can happen with C++ and this specific task you want doesn’t really need to be divided between C++ and blueprints. If it’s necessary though, you can move on with that later, but first make sure what you wanna do works in blueprints. If that doesn’t work out either, send some screenshots of the blueprint as I can’t say anything much without seeing your code