Hello! Jumping here with a question: a project where character enters a teleporter and I don’t want the teleportation to be immediate but 1 second after overlapping collission, how can I accomplish that without a delay node?
Hello! Jumping here with a question: a project where character enters a teleporter and I don’t want the teleportation to be immediate but 1 second after overlapping collission, how can I accomplish that without a delay node?