Walking sidewalk

When I hold down the A button, the character goes to the left, and when I hold down the D button, the character goes to the right. How can you make the character stop if both buttons are pressed? I have implemented movement in the game as follows and the IA_Move node contains all the WASD buttons

Many ways, there is one built into the EI:

Set the IA to be cumulative. -1 and 1 would cancel each other out.

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Thanks a lot!!!

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