Waiting for 'git status' command to complete making for long compile times

hmmm…I’m getting some compile errors:

23>EXEC : error : C:\UnrealEngine\UnrealEngine\Engine\Saved\UnrealBuildTool\BuildConfiguration.xml(47): The 'https://www.unrealengine.com/BuildConfiguration:Provider' element is invalid - The value ' none ' is invalid according to its datatype 'String' - The Enumeration constraint failed.
23>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3073: The command "C:\UnrealEngine\UnrealEngine\Engine\Build\BatchFiles\Build.bat SymbolDebugger Win64 Development -waitmutex" exited with code 1.
23>Done building project "SymbolDebugger.vcxproj" -- FAILED.

This is the content of my xml file:

<?xml version="1.0" encoding="utf-8"?>
<Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
	<SourceFileWorkingSet> 
		<Provider> none </Provider> 
		<RepositoryPath></RepositoryPath> 
		<GitPath></GitPath> 
	</SourceFileWorkingSet>
</Configuration>

I’m sure I’m doing something stupid…

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