Wait for latent nodes to finish before looping in Blueprint?

Nvm, I fixed it. What I used is a “Do N” node and well, ill just post a screenshots:

I basically just use the array index to define how many times the do N node needs to fire. Then as the OP posted I use the exit pin to retrigger the Do N until the array reaches it’s max length. To reset it I always trigger reset right before the whole Do N node does it’s thing.