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[VR] How to attach weapon's scene component to Motion Controllers instead of to K2 Root Component?
Development
Programming & Scripting
Blueprint
Motion-Controller
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Blueprint
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question
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unreal-engine
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UE4
Kucki
(Kucki)
October 6, 2018, 6:38pm
2
Sooo… You want to attach a Weapon to your Hand mesh? Why dont just do this, in your CharacterBP:
1998×660 241 KB
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