I want to implement a VR feature in Unreal Engine 5.3 where I can grab a destructible mesh object and drop it on the ground to break. However, I found that destructible meshes cannot be grabbed. How can I achieve this functionality?
I want to implement a VR feature in Unreal Engine 5.3 where I can grab a destructible mesh object and drop it on the ground to break. However, I found that destructible meshes cannot be grabbed. How can I achieve this functionality?