VR Basketball Game

Hey everyone! I’m currently working on a VR basketball game. The only problem that I have now is that I don’t have access to a VR headset as it is very expensive where I live. I just want to build a simple logic for the game (grabbing and throwing the basketball, scoring, timer, menus) so that when I can play it in VR, it would work in one go. Also I’d like to know if there’s a way I can play the game even without VR just so I can playtest it.

I’m not sure which platform you’re targeting, but if you’re developing for Meta Quest, you can use the Meta XR Simulator.
It lets you simulate HMD and controller input using your keyboard and mouse inside the editor, which is helpful for testing basic interactions.

However, without a HMD, there are clear limitations — especially when it comes to physics-based actions like throwing, or spatial UI/UX elements.
Also, the overall look and feel can be quite different compared to actually wearing an HMD.

In the end, if you want to develop for VR seriously, you’ll eventually need access to a real headset.