Voxel Plugin For UE4

Got the noise generation pipeline done and just clearing up bugs and the minor TODO stuff now. I also added the ability to preview the noise map from the pipeline in the editor / generate a UTexture2D from it to use as a minimap base or w/e.

I am looking to release some sort of demo version for testing and sampling soon?

Here is a SS showing some of the noise generation nodes and a UTexture rendered from them.