I totally agree, it’s not a solution for non-LAN (and even in LAN it’s more a workaround than a solution). But it highlights the fact that maybe the “bug” is that voice is not optimized and saturates the network, either on Steam or Null subsystems.
I totally agree, it’s not a solution for non-LAN (and even in LAN it’s more a workaround than a solution). But it highlights the fact that maybe the “bug” is that voice is not optimized and saturates the network, either on Steam or Null subsystems.