Visual Studio 2015: Failed to connect to Build Service

Hi ,

Thanks for the quick response, see my answers below.

  1. I’m using Development Editor to build

  2. I’m using 4.11preview6 from the launcher

  3. Creating a new C++ project gives the following error:

    The project could not be compiled. Would you like to open it in Visual Studio?

    Running C:/Program Files/Epic Games/4.11/Engine/Binaries/DotNET/UnrealBuildTool.exe TestCplusplus Development Win64 -project=“E:/Projecten/Unreal/TestCplusplus/TestCplusplus.uproject” -editorrecompile -progress -noubtmakefiles -NoHotReloadFromIDE -2015
    @progress push 5%
    Parsing headers for TestCplusplusEditor
    Running UnrealHeaderTool “E:\Projecten\Unreal\TestCplusplus\TestCplusplus.uproject” “E:\Projecten\Unreal\TestCplusplus\Intermediate\Build\Win64\TestCplusplusEditor\Development\UnrealHeaderTool.manifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -installed
    Reflection code generated for TestCplusplusEditor in 2.6753257 seconds
    @progress pop
    Distributing 7 actions to XGE
    Fatal Error: Failed to initiate build.

    Failed to connect to Build Service (on local machine): Server is not reachable

    ERROR: UBT ERROR: Failed to produce item: E:\Projecten\Unreal\TestCplusplus\Binaries\Win64\UE4Editor-TestCplusplus.dll
    XGE execution time: 10.51 seconds

  4. I’m using Windows 10