Visibility Bool somehow true and false

I have been at this for almost a week, banging my head against a wall trying to figure out why this was happening, but I’ll be damned because this worked! I’m keeping the connection logic inside the construction script, but moving the visibility logic to the wire’s begin play shows the invisible wire exactly how it’s supposed to appear once I’m actually playing the level.
Thank you so much! You’ve prevented my insanity!

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