Virtual Texturing Feedback

Hi, I am having issues with Unreal crashing when I import 1 of 24 UDIM images to use as Virtual Textures, I have updated to the latest 4.23 version, and restarted both the engine and my computer several times.
When I first got the 4.23 release, the Virtual Textures imported just fine, but then this problem started happening and I have not found a solution since then.

This is the message I get after the crash occurs:

Unhandled exception

VCRUNTIME140
UE4Editor_Engine
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_AssetTools
UE4Editor_AssetTools
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll

Any idea what is going wrong?

edit:

I missed this in the crash message: Assertion failed: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp] [Line: 186] Ran out of memory allocating 18446744073441116160 bytes with alignment 0

So its a memory issue, as previously reported by other users on here.