Virtual Production and Virtual Set samples really needed!

Tim,
After thinking about it a bit, some of the things I would really like to see documents/samples (or built-in solutions) for.

  1. Doing this with WMF or other webcam/capture devices as well as PRO cards.
  2. How to sync the unreal framerate to a video source without needing to use a PRO card.
  3. Proper way to enumerate/configure the video so it will work right when the hardware (webcam, capture card…etc) being used is changed.
  4. Proper way to get input from multiple trackers and route them to different pawns/cameras.
  5. A clean way to delay ALL the tracker data so it is in-sync with the video (ie: compensate for latency/delay in the video capture)
  6. How to properly setup the Cine camera to emulate some common cameras and fix up their lens distortion (ie: logitech 920 webcam, GoPro…etc)
  7. Best practices for recording the output from unreal (OBS sometimes records black or tooltip text instead of the PIE or editor viewport)

Hope this helps.