So I THINK the only way to break the hotkeys is when you load the editor and it reimports changed assets BEFORE it finishes loading the editor. And I THINK the way you fix the broken hotkeys is to compile the lighting and then duplicate and move some geo around WHILE the lighting is compiling… I’d love it if you could ask the coders if this would make any sense to them, because I can’t find any way to get the editor to auto-reimport the textures before the editor is finished loading. I’ve tried like 6 times so far with various assets and it’s always reloaded the assets far after the editor is finished loading and fully functional.
i’m guessing the auto-reimport system works on a global timer and it has to run across that timer while the editor is still loading and that’s rare…?
anyways, i’ve been trying countless things to reproduce this bug and this is the only thing that did it. And i think it’s also the only time i’ve just happened to reimport assets before the editor was finished loading so there might be something here…