(VIDEO) UE4's Geometry Mode is inadequate when compared with that of Quake 1

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The isn’t HUGE, and it is enough to express your opinion once instead of repeating it 50 times in hopes that people will get fed up and decide to “agree” with you.

People KNOW what they’re doing, and KNOW what they want, alright? I’m sure that BSP are unsuitable for whatever that is you’re working on, but it is a valid option and a necessary tool for a hundreds of thousands of other projects that use different art style.
I certainly want it. Really. By the way, I know how to model. However traditional modeling process is not good for many kinds of levels, and you really need something more efficient than that.

In many cases splitting level into parts and making a “building kit” is less efficient workflow than making it with bsp and the difference is significant.

Also, development time is not your decision, since you are not epic games. Allocating one guy/(girl?) on that and letting him/(her?) work on it for few months would make huge difference. Since software development is subject to Brook’s law, there won’t significant loss of productivity from that one guy working on geometry tools.

Have you, I don’t know, ever modeled a house yourself? In those older editors, or in something like sims 3, or in, say, Saurbraten/Cube 2 engine? Because you need to be familiar with the process to “get” it.

You’re a moderator, which means you’re supposed to be a shining example of good behavior, being helpful, friendly and polite. Instead you’re trying to argue with people to death because they don’t share your opinion. What the heck, really.

Thanks for posting, is gonna be useful.
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If BSP modeling was as big of an, there would be more people asking for it. If all the people who don’t need more BSP modeling features were to post then that thread would be much bigger.
I’m not advocating for a modular workflow, it would actually be easier to model everything in a 3D modeling app even without modular pieces. That’s why I recommend some times for people to make unique meshes than to try and build things out of modular pieces.
I’ve done quite a bit of modeling (including houses) and I’d much rather use an actual 3D modeling app than any game editor, since they have much more development in for that purpose.

Being a moderator doesn’t mean I have to agree with what posts, and if I disagree then I can share my opinion.