Hey guys,
Let’s try and turn topic around to it’s original purpose of what we would like to see improved with BSP/CSG within the engine. I know area can be a bit contentious at times, but let’s take away the positives and what Epic can consider for Geometry 2.0. While not uses BPS/CSG in the editor, that’s not say that they could not use some improvements. Again, is an area Epic intends to focus some effort on in the future, and having good constructive points, similar to Joe’s video, help focus in areas that are most important to the community of developers we have here. The good and the bad feedback is always welcomed. ![]()
There have been some great ideas thus far and I think put together a very straight forward video to explain his point and what functionality he would like to see added.
Let’s try and stay on topic with instead of spiraling into a debate about what makes a game developer a game developer. There are a lot of people in the games industry who got their start with community Mods. I believe there are some here at Epic that came from that background, level designers even. Anyone who wants to take the time to “mod” and put forth effort into any type of game development deserves the respect.
Thanks ! ![]()