(VIDEO) UE4's Geometry Mode is inadequate when compared with that of Quake 1

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Right. Thats my opinion.
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Uneducated opinion.

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However, I dont think you are qualified to judge my work.
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I am qualified to judge your lack of understanding of CSG level design techniques and why it still matters in XXI century.

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Appearently you have never worked with modo :stuck_out_tongue:
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No, but I worked in and I’ve been using Blender continuously for the past many years. Blender’s modeling tools are not as advanced as MODO’s, but as close as it gets.

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Perhaps you should stay a bit more professional.
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Does being professional mean agreeing with everything and not speaking up my mind, especially when I have experience to back it up?