(VIDEO) UE4's Geometry Mode is inadequate when compared with that of Quake 1

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Well, when you chat with Epic staff via PM, they allude to staff being busy with Paragon etc.
Plus they have shown very little interest or low priority for thread and other areas like:
GI, Multiplayer Origin shifting, Dynamic Terrain / in-game Terrain-Editing, Planetary terrain…
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I had no idea.

Shame really…

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