[=;545135]
So, what’s wrong with making maps in Hammer/DarkRadiant/TrenchBroom and instantly importing them into UE4?
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Nothing that’s the way it really should be done.
[=;545135]
So, what’s wrong with making maps in Hammer/DarkRadiant/TrenchBroom and instantly importing them into UE4?
[/]
Nothing that’s the way it really should be done.