Again, not every UE4 user is a part of AAA . A lot of indies use UE4 and 95% of indies do not have resources to create AAA art of Bloodborne.
It’s not about masterpiece vs flat surface with normal maps purchased from marketplace. It’s about getting levels done in timely manner with resources at hand. For indies it’s CSG as seen in Quake/CS.
I’d love for my games to look like AAA games. However, I either need time (which waits for no one) or a ton of money to hire a of AAA artists. Neither is feasible to obtain.