Thanks for the head’s up, that sounds like a good way to do it.
I did find that I can simply copy the skin weights from the crazy Morph3D/DAZ skeleton straight over to a copy of the mesh bound to the epic skeleton, and it basically works.
Thanks for the head’s up, that sounds like a good way to do it.
I did find that I can simply copy the skin weights from the crazy Morph3D/DAZ skeleton straight over to a copy of the mesh bound to the epic skeleton, and it basically works.
Hello Dude, GREAT JOB!!! Take it to the Maxx! Someone will INVEST in this for you! Build a TEAM. GET it done.
Once again, GREAT WORK!!!
Wow, thanks mate. I hope so too
The Art of Combat is on sale! Get it now if you haven’t: The Art of Combat in Blueprints - UE Marketplace
Join my Discord for live chat: Adrayvia Live
Merry Christmas everyone! The new update for The Art of Combat, now dubbed The AI Designers’ Update, has been submitted to Epic, and should be live in a few days.
In this update, you get a redesigned AI system now with:
Happy Holidays.
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Hi guys,
TAOC is on sale now. March Madness or something :D.
Grab it now.
Hey guys! This is an excellent tutorial made by a friend for integrating the Paragon Characters with The Art of Combat seamlessly, and in under 10 minutes. Enjoy.
Quick Bump.
Is there anyone who’s managed to re-rig any DAZ character unto Epic’s SK Mannequin skeleton?
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So I just integrated the Advanced Locomotion Kit with The Art of Combat. I’m planning to make a video soon, but I can also do a live tutorial if anyone wants that.
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It’s been a while. Quick bump for those who need this.