Vertex Animation Toolset, crowd rendering

Apologies if I’m missing something obvious… the tool is working great, but …

I’m not getting a packaged build to run with VertexAnimToolset enabled using 4.24.3. It does package successfully, but the packaged .exe does not run as it fails to load the plugin. I tried in my own project, the VertexAnimToolset example project, and a virgin 3rd person template project, using Developer & Debug & shipping builds on win64.

The log shows the following mostly unhelpful error when launching:



ProcessResult.StdOut: LogPluginManager: Error: Unable to load plugin 'VertexAnimToolset'. Aborting.
Log.WriteException: ==============================================================================
Log.WriteException: ERROR: Client exited with error code: 1
Log.WriteException: (see C:\Users\lars\AppData\Roaming\Unreal Engine\AutomationTool\Logs\J+Games+Epic+UE_4.24\Log.txt for full exception trace)
Log.WriteException:
Log.WriteException: AutomationException: Client exited with error code: 1
Log.WriteException: at Project.RunStandaloneClient(List`1 DeployContextList, String ClientLogFile, ERunOptions ClientRunFlags, String ClientApp, String ClientCmdLine, ProjectParams Params) in D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\RunProjectCommand.Automation.cs:line 374
Log.WriteException: at Project.RunInternal(ProjectParams Params, String ServerLogFile, String ClientLogFile) in D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\RunProjectCommand.Automation.cs:line 176
Log.WriteException: at Project.Run(ProjectParams Params) in D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\RunProjectCommand.Automation.cs:line 109
Log.WriteException: at BuildCookRun.DoBuildCookRun(ProjectParams Params) in D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 214
Log.WriteException: at BuildCookRun.ExecuteBuild() in D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 39
Log.WriteException: at AutomationTool.BuildCommand.Execute() in D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 263
Log.WriteException: at AutomationTool.Automation.Execute(List`1 CommandsToExecute, Dictionary`2 Commands) in D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 538
Log.WriteException: at AutomationTool.Automation.Process(String] Arguments, StartupTraceListener StartupListener) in D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 508
Log.WriteException: at AutomationTool.Program.MainProc(String] Arguments, StartupTraceListener StartupListener) in D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Program.cs:line 176
Log.WriteException: at AutomationTool.Program.<>c__DisplayClass1_0.<Main>b__2() in D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Program.cs:line 88
Log.WriteException: at AutomationTool.InternalUtils.RunSingleInstance(Func`1 Main) in D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:line 731
Log.WriteException: at AutomationTool.Program.Main(String] Arguments) in D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\AutomationTool\Program.cs:line 88
Log.WriteException: ==============================================================================

FWIW, also seeing the warning about Developer module type being deprecated for VertexAnimToolset during the packaging phase:


LogPlayLevel: Warning: WARNING: The 'Developer' module type has been deprecated in 4.24. Use 'DeveloperTool' for modules that can be loaded by game/client/server targets in non-shipping configurations, or 'UncookedOnly' for modules that should only be loaded by uncooked editor and program targets (eg. modules containing blueprint nodes)
LogPlayLevel: Warning: J:\Games\Epic\UE_4.24\Engine\Plugins\Marketplace\VertexAnimToolset\VertexAnimToolset.uplugin: warning: The 'Developer' module type has been deprecated in 4.24.


Thanks.