[VERSE?] Build a Qualification system like Fall Guys

There are probably a few ways to implement this but I’d just subscribe to the teleporters TeleportedEvent, and then create a variable to count players who have teleported by adding =+1 to the variable with each trigger.
You can add logic to disable the teleporter once that variable reaches the specified value, and then elminate the remaining players so they move to spectator until your game ends.

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