Here’s a new video showing some fixes, but also more Physics/Collision Issues. Although maybe I should put into a new thread?
You can see that if I try to make a more complex Collision setup on the Chassis, it starts to freak out, with other physics objects maybe. But, there really shouldn't be anything interfering I don't think, unless the tires are somehow....The other freakout when I went off the ramp, is from standing on the physics box (chassis collision), then getting into/possessing the vehicle. It seems to keep the last physics pose or something and screws it up as well.
How might I go about fixing this then? From what I gather, I have to do collision on the root, since it’s ignored otherwise… Unless I can delete the PHAT stuff and just use collision boxes/ect through the components?
Edit: I started testing / implementing my own vehicle suspension/simulation, but it might be too advanced for me in the end.