Vehicle Collision Issue

Ah, yeah! I sorted that after I sent you the FBX (silly me), however I had the pivot central to the car chassis on all axis, didn’t think to put it in contact with where the floor would be.

It seems to be sorted the collisions, it now just appears the game thinks I’m driving a car sideways, haha;

(Not sure why as the blueprint indicates the camera is behind it, I assume some axis are messed up somewhere).

I’ll give all the settings a glance over, however If it’s an easy fix I’d love to know (probably to do with me rotating it in 3DS max, probably shouldn’t have).

Thanks again.