Vega Threading - BP Multithreading

Hi,
bought the plugin today and just letting you know it was not not being included in my packaged game.

After reading this tutorial I figured out it’s because of this in the .uplugin file:


"Name" : "VegaThreads",
"Type" : "Developer"

My VegaThreads.uplugin file now looks like this and packages fine (changed type to runtime):



{
	"FileVersion" : 3,
	"Version" : 1,
	"VersionName" : "1.0",
	"FriendlyName" : "VegaThreads",
	"Description" : "Implementation of multitheading for blueprints",
	"Category" : "Multithreading",
	"CreatedBy" : "",
	"CreatedByURL" : "",
	"DocsURL" : "",
	"MarketplaceURL" : "com.epicgames.launcher://ue/marketplace/content/9a0ebab90ae64fb3bbfaeb01cf6fe32f",
	"SupportURL" : "",
	"EnabledByDefault" : true,
	"CanContainContent" : false,
	"IsBetaVersion" : false,
	"Installed" : true,
	"RequiresBuildPlatform" : false,
	"Modules" :
	
		{
			"Name" : "VegaThreads",
			**"Type" : "Runtime",**
			"LoadingPhase" : "Default",
			"WhitelistPlatforms" :  "Win64", "Win32", "Mac" ]
		}
	]
}

Greets!