Variant Manager not working in PIE on 5.3.1 when using Level Instances

Hello,

I had the same problem, the only solution I found was to load the level not in “Blueprint” but in “Always Loaded” and then to manually position my level in the persistent world.

To do this: Windows / Levels / right-click on the sub-level / Change streaming Method / Always Loaded

I hope this answer helps people!