V5.4.3 Interfaces losing implementation after reloading project

Hi there, thank you for reaching out.

I’m following a playlist of tutorials from GorkaGames on youtube:
Unreal Engine 5 RPG Tutorial Series - #4: Assassinations (youtube.com)

I have a Blueprint Interface named BPI_Assasination which has one function:
image

Inherited from a Blueprint Class BP_Dummy:
image

Has a simple implementation as can be seen below:

This last screenshot is from the diff version control, its interesting to note that my ‘Depot’ changes shows that I removed the implementation, ‘Removed Nodes’. However I didn’t do this, this happens every time I restart the project.

Any help would be great, thanks a ton!

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