Hi, I have what I think is UV errors on textures I have set up in VWX 2024. The objects in VWX have been given class attributes that include hatch for 2D plan view and renderworks textures for the 3D view. I export as C4D.
The export works ok in TM 2023 with no UV errors?
What has changed? How can I fix it? is there a fix coming soon?
Lee