Summary
In Blender, the UV and Diffuse lay perfectly. But when I import the mesh group into FAB, the mesh in question has a skewed/warped UV, just on one part. I assume this is a bug.
What type of bug are you experiencing?
Publishing
URL where the bug was encountered
https://www.fab.com/portal/listings/bf64e7a7-1c5d-4735-892f-aebde52aac93/edit
Steps to Reproduce
I test import the FBX group into a fresh Blender scene, and the textures/uvs look as they should. But when I import this FBX group into FAB, one of the UVs is skewed/warped.
Expected Result
I expect, since the UV is properly laid out and the mesh topology is clean, there would be no distortion of the texture/UV.
Observed Result
N/A
Platform
Chrome/PC/Win
Operating System
Windows 10 Home