Using WPO Mesh with Landscape VRT Height

Hi, the Nanite meshes triangles are quite possibly being culled from occlusion on their non-WPO positions - a work around could be to ensure the mesh is fully visible before applying the WPO.

You’ll run into other problems doing it that way though - for instance, meshes with wind will be using the original pivot point to rotate the vertices rather than the height-difference pivot etc.